refiner npc/heal+buff+repair+identify npc

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refiner npc/heal+buff+repair+identify npc

Post by C13133 on Sun Apr 22, 2012 4:42 am

1. for refiner npc i suggest that you can indicate until what level u want the item to be refined to, for example.

the npc asks you "what level would you want me to refine it to?"
then you choose
>to safe level
>to +whatever (still has same break chance)

this would save time

2. for the npc that heals, i suggest adding repair item, identify, and buff on click

saves time also. thank you Very Happy

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Re: refiner npc/heal+buff+repair+identify npc

Post by Yukito on Sun Apr 22, 2012 1:26 pm

I will see what I can do about the refiner.
The repair item can be seen at the forging area of any city. I do not recommend buff NPC, because other job will be useless if I add the buff NPC.
Thank You.

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Re: refiner npc/heal+buff+repair+identify npc

Post by C13133 on Mon Apr 23, 2012 2:25 pm

alright boss, i was suggesting putting auto repair in the heal npc, it automatically repairs items for a price but if there is less money it does not repair. then automatic identify items Very Happy

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Re: refiner npc/heal+buff+repair+identify npc

Post by Crowe on Wed Apr 25, 2012 1:32 pm

C13133 wrote:alright boss, i was suggesting putting auto repair in the heal npc, it automatically repairs items for a price but if there is less money it does not repair. then automatic identify items Very Happy

definitely a mass identifier to those who are farming equips and +ing them Smile


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Re: refiner npc/heal+buff+repair+identify npc

Post by Yukito on Sat May 05, 2012 1:33 am

Refiner is now refining to it's safe level

*CLOSED*

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Re: refiner npc/heal+buff+repair+identify npc

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