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Ninja class - balance suggestion

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Post by sostenuto Thu May 03, 2012 2:34 pm

Hello Everyone.

I am getting bored of playing with my LK, so i tried shifting to a ninja class. unfortunately they are a bit underplayed. the magic skills are fine i suppose, and could kill. The problem is with the Huuma Shuriken skill. Can we remove the after cast delay in the skill? This is HR and Ninja's need the extra punch to be a viable playing class. Also, may I suggest 2 cards that increase the damage of Ice Spear and Crimson Blossom skills? much like the Imp and Siroma cards for profs. Anyway it's easily countered by GTB or Angeling, so no imbalance there.

Oh, and may I also suggest more HP pool for Slingers taekwons and ninjas? if people here agree. I think they are way too soft for a HR server. If not then special cards for these classes that helps them survive a bit longer.

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Post by carlitobab Thu May 03, 2012 5:39 pm

Agree Agree.
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Post by Yukito Tue May 08, 2012 11:46 am

Done with the delay. I'll include this on the big update. I can implement the new Margaretha Sorin card MATK 10%

*Closed*

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